A downloadable project for Windows

About This Project

This project (developed for a college assignment) was completed in just three days. The tight deadline meant I had to learn and implement the Entity Component System (ECS) architecture quickly, so the code isn't perfect.

The restrictions for this project:

  • All code must be contained within a single script.
  • Optimisation is the most important feature.
  • The simulation must include a complete life cycle (death and reproduction).
  • All agents must be spawned during runtime.

Script File

GitHub Repository

Credits

Entity Assets: DeepDiveGameStudio

Environment Assets: aamatniekss

Disclaimer

Disclaimer: Due to the time constraints, I used generative AI as an advanced search engine and for help with the learning process.
Published 27 days ago
StatusReleased
PlatformsWindows
AuthorRuby J. W.
GenreSimulation
TagsAnimals, ecs, Unity

Download

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ECS Simulation - Ruby W 40 MB