Unity ECS Simulation Project
A downloadable project for Windows
About This Project
This project (developed for a college assignment) was completed in just three days. The tight deadline meant I had to learn and implement the Entity Component System (ECS) architecture quickly, so the code isn't perfect.
The restrictions for this project:
- All code must be contained within a single script.
- Optimisation is the most important feature.
- The simulation must include a complete life cycle (death and reproduction).
- All agents must be spawned during runtime.
Script File
Credits
Entity Assets: DeepDiveGameStudio
Environment Assets: aamatniekss
Disclaimer
Disclaimer: Due to the time constraints, I used generative AI as an advanced search engine and for help with the learning process.
Published | 4 days ago |
Status | Released |
Platforms | Windows |
Author | Ruby J. W. |
Genre | Simulation |
Tags | Animals, ecs, Unity |
Download
Download
ECS Simulation - Ruby W 40 MB